DESIGN SYSTEMS & COLLABORATION · SHIMO

Turning design knowledge into shared team assets.

From preserving and evolving design files to maintaining and reviewing components, help a small team support multiple product lines.

My role
Design leadership, systems & product experience
Team
Led a team of 3–4 designers
Explore the system
Shimo design management system · original framework

The original framework includes the wider management system. This case focuses on assets, delivery standards, libraries and collaboration.

Design asset management

Keep the decisions, not just the screens.

Ideas, research, proposals and review records need to be organized alongside design files, so the team can retrieve the reasoning behind a color choice or a piece of copy.

01

Find the source

Organize files by product and functional module, rather than scattering them across requests.

02

Keep the process

Retain research, proposals and review records with the context behind design choices.

03

Continue the work

Evolve the same assets so new team members can understand and continue the work.

Design drafting standards · original document cover

Turn experience into usable guidance.

Some files used screenshots in place of editable source designs, and artboards lacked a consistent structure. I documented a standard process that asks designers and interns to clarify scope, relationships and maintenance when creating files.

This shows the standards cover already included in the original portfolio; the full internal asset directory is not reproduced.

Standardizing design output

Let file structure follow product logic.

Each functional module has one File that continues through later iterations. Work spanning modules updates each source file before being assembled for handoff. Pages distinguish delivery, current and earlier versions, process work and components.

Page structure · delivery, versions, process and components

A source file that others can continue to use.

Naming and organization require designers to identify the function they are working on and its relationships to other features. Every handoff retains editable source designs while keeping earlier versions and process work accessible.

Make logic, states and iterations visible.

The original work translates these rules into artboard organization: group screens by logic and state, iterate in version pages, then copy confirmed changes to the handoff page while preserving history and analysis.

First and second iterations, history and process files · original layout

Building distributed libraries

Shared rules need room for product differences.

With multiple product lines and limited design resources, a designer may support several products at once. The library needs to maintain shared visual and interaction rules while accommodating each product’s needs.

Multiple product lines · product types from the original work

Understand why designers work around components.

Team discussions identified difficult discovery, unclear naming and rigid layouts. Some designers detached components to fit their work, losing the synchronization that the library was intended to provide.

Original library color palette · source example

More choices can make selection harder.

The original review describes a menu with 128 color choices. Product-specific combinations also did not all belong in the shared library. I used these findings to clarify ownership boundaries and keep every product variation from expanding the shared library.

The count of 128 comes from the original problem statement; this image shows one palette excerpt.

Shared foundations, product-owned extensions.

The shared library focuses on atomic, molecular and cross-product components. Product libraries maintain their own controls, panels and combinations without redefining shared rules. Components with wider reuse potential enter a pending area, then are reviewed by the team for inclusion in the shared library.

Shared and product libraries with contribution review · complete original structure

An actionable design decision process

Review the problem, rationale and trade-offs.

Reviews establish a common framework, explore reasoning, then compare and converge on proposals. Each stage has explicit questions, keeping the discussion grounded in the design decision.

01 / Set the framework

Clarify the problem and scope, acceptable cost, and the principal needs and concerns.

02 / Explain the reasoning

Examine the original rationale, explore directions without constraints first, then propose concrete solutions and document their trade-offs.

03 / Converge on a proposal

Remove proposals outside the framework, compare resources and impact, prioritize trade-offs, and select primary and secondary options.

Setting the framework · original example

The three stages are organized from the original; each source remains available to view.

Communication within the team

Make discussions clear and easier to respond to.

The team values both the ideas being expressed and how they are communicated. The guidelines emphasize concrete observations, clear scope, concise references and precise terminology, while avoiding rhetorical questions.

  1. Describe the specific problem rather than relying on vague adjectives.
  2. Clarify the scope and address one question per paragraph.
  3. Use references to describe complex objects concisely.
  4. Avoid technical terms that cannot be defined precisely.
  5. Do not use rhetorical questions to ask or answer.

Adoption and reflection

Bring standards into recurring work.

I drove the standards overhaul and standardized every control in the Project Sheet product line. The value lies in whether later design and adaptation can build on a common foundation, beyond the number of documents or components.

Project A · before the overhaul

Arabic UI localization

1.5 person-months

Front-end effort included repeated, detail-by-detail UI adjustments to client requirements.

Project B · after standardization

Comparable UI customization

7 person-days

The adaptation used the standardized Project Sheet controls. Company leadership recognized the result.

Projects A and B are anonymized. Labor inputs come from my project retrospective, comparing similar workloads across different projects while retaining the original units.

Leadership and team outcomes

I owned all brand and product experience design at Shimo, leading a team of 3–4 designers. Even with reduced staffing, we delivered design outcomes beyond expectations.

A design system should give the team more room to think.

Assets, standards, libraries and reviews work together to reduce aimless searching and repeated organization, returning attention to ideas, product logic and design judgment.

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AI design thinking

From shared design knowledge to working with AI.